Compare / Claude Haiku 5.5 vs DeepSeek-V4.1-Flash-1017

Claude Haiku 5.5 vs DeepSeek-V4.1-Flash-1017

Which is cheaper, which is more capable, and which does better at each kind of work, from 89 results on 6 sources that measured both models.

AnthropicClaude Haiku 5.5 Released 7 Oct 2026 · $0.10 in · $0.50 out
DeepSeekDeepSeek-V4.1-Flash-1017 Released 17 Oct 2026 · $0.30 in · $1.20 out
Claude Haiku 5.5 wins 4319 too close to callDeepSeek-V4.1-Flash-1017 wins 27

Of the 89 results both models have, the better value on each. Results whose reported ranges overlap are too close to call.

Results as of 20 October 2026 (catalogue release 2026-10-20-96eb40c3ec63). See also Anthropic vs DeepSeek, every model from both labs.

Claude Haiku 5.5 or DeepSeek-V4.1-Flash-1017? The short answer

They score about the same, so pick Claude Haiku 5.5: it costs 22% less per product listing on CatalogBench.

  • Spring Prompt overall: Claude Haiku 5.5 43, DeepSeek-V4.1-Flash-1017 44 (out of 100; how the score works).
  • Claude Haiku 5.5 is cheaper to run: $0.001 against $0.002 per product listing on CatalogBench (22% less).
  • DeepSeek-V4.1-Flash-1017 scores higher on the Artificial Analysis Intelligence Index: 45.1 against 43.4.
  • DeepSeek-V4.1-Flash-1017 is newer: released 17 Oct 2026, against 7 Oct 2026 for Claude Haiku 5.5.
  • On our own benchmarks, on the results both models have: Claude Haiku 5.5 does better for product listings; DeepSeek-V4.1-Flash-1017 for marketing planning.
  • On third-party benchmarks, on the results both models have: DeepSeek-V4.1-Flash-1017 does better for agents and tool use.

Head to head

43
Spring Prompt overall
44
43.4
Intelligence Index
45.1
$0.20
Price per million tokens, blendedlower is better
$0.52
240
Output speed, tokens a second
212
1,000,000
Context window, tokens
1,048,576

Every fact side by side

Claude Haiku 5.5DeepSeek-V4.1-Flash-1017
Price per million tokens$0.10 in · $0.50 out$0.30 in · $1.20 out
Blended (3 in : 1 out)$0.20$0.52
Cheapest host, blended––
Cost per product listing (CatalogBench)$0.001$0.002
Cached input, per million–$0.006 cached input
Intelligence Index43.445.1
Spring Prompt overall4344
Output speed, tokens a second240212
Context window1,000,000 tokens1,048,576 tokens
Released7 Oct 202617 Oct 2026 (newer)
WeightsClosedOpen
Developer based inthe USChina

Prices are the developer's list price where we have read it, otherwise the typical host on OpenRouter; see every model's price. Intelligence and speed from Artificial Analysis.

Which is better for what

Each model's rank among the models on sale today, for each kind of work, from our own benchmarks and licensed sources. Further right is better; the better rank is in green.

Product listingsTurning a sparse product feed and photos into listings that can go live 14 of 24 21 of 24
Decks from an analysisTurning a finished analysis into a deck you could present as it is 11 of 24 12 of 24
User surveysPlanning a user survey and reading its results without being misled 4 of 13 5 of 13
Marketing planningPlanning a year of ad spend without overspending 22 of 24 11 of 24
Agents and tool useMulti-step tasks with tools: support desks, coding agents, function calls 25 of 168 22 of 168
Reasoning and knowledgeHard questions across science, maths and general knowledge 23 of 202 22 of 202
Speed under pressureGood decisions against a real clock (fast chess) 17 of 27 21 of 27

From our research

Every shared result

Each model's best result on every measure both have, grouped by benchmark, with the setting that produced it. Under each measure, every model that benchmark has measured is a grey tick, best to the right, so you can see where the two sit in the field. The headline measures of each benchmark come first; the rest are under "Show all". Green marks the better value; where a source reports ranges that overlap, neither is marked.

MeasureClaude Haiku 5.5DeepSeek-V4.1-Flash-1017
BulletBench measured by Spring Prompt · 3 results
Cost per game · Bullet 60sUS dollars, lower is better 6 · 13 of 32 measured $0.0019no reasoning $0.0047low reasoning
Ladder Elo · Bullet 60sladder Elo, higher is better 24 · 27 of 32 measured 310no reasoning 147low reasoning
Games lost on time · Bullet 60s% of games, lower is better 18 · 29 of 32 measured 37.5%no reasoning 87.5%low reasoning
CatalogBench measured by Spring Prompt · 3 results
Cost per productUS dollars, lower is better 3 · 4 of 24 measured $0.0012 $0.0015
Reliably publish-ready% of products, higher is better 17 · 19 of 24 measured 26.8% 21.4%
Reliably publish-ready · sales brief% of products, higher is better 12 · 21 of 24 measured 10.7% 0.0%
DeckBench measured by Spring Prompt · 3 results
Cost per deckUS dollars, lower is better 3 · 7 of 24 measured $0.0091 $0.0255
Deck ratingrating, higher is betterThe rating weighs each win by how strong the other deck was; the win rate counts wins against whichever decks a model happened to meet, so the two can disagree. 11 · 12 of 24 measured 1,197 1,145
Accurate decks% of tasks, higher is better 14 · 14 of 24 measured 33.3% 33.3%
ROASBench measured by Spring Prompt · 3 results
Overall scorescore out of 100, higher is better 22 · 11 of 24 measured 24.1 41.4
Audience scorescore out of 100, higher is better 18 · 9 of 24 measured 48.4 65.3
Business scorescore out of 100, higher is better 20 · 11 of 24 measured 13.5 38.3
SurveyBench measured by Spring Prompt · 3 results
Analysis ratingrating, higher is betterThe rating weighs each win by how strong the other analysis was; the win rate counts wins against whichever analyses a model happened to meet, so the two can disagree. 4 · 5 of 13 measured 1,286 1,221
Cost per taskUS dollars, lower is better 2 · 4 of 12 measured $0.0185 $0.0373
Analysis scorepoints of 100, higher is better 5 · 4 of 13 measured 88.4 90.2
Artificial Analysis reported by Artificial Analysis · 3 results
Artificial Analysis Intelligence Indexindex score, higher is better 20 · 16 of 249 measured 43.4max reasoning 45.1max reasoning
Humanity's Last Exam% of questions, higher is better 23 · 27 of 248 measured 44.4%max reasoning 43.3%max reasoning
Terminal-Bench 4.0% of tasks, higher is better 18 · 16 of 118 measured 32.8%max reasoning 33.8%max reasoning
Show all 89 results (71 more)
MeasureClaude Haiku 5.5DeepSeek-V4.1-Flash-1017
BulletBench measured by Spring Prompt · 2 results
Invalid moves · Bullet 60s% of moves, lower is better 1 · 1 of 32 measured 0.0%no reasoning 0.0%low reasoning
Median move time · Bullet 60smilliseconds, lower is better 24 · 31 of 32 measured 1.7 sno reasoning 3.3 slow reasoning
CatalogBench measured by Spring Prompt · 28 results
Channel compliance% of products, higher is better 1 · 1 of 24 measured 100.0% 100.0%
Channel rules broken% of products, lower is better 12 · 19 of 24 measured 0.6% 1.2%
Channel rules broken · sales brief% of products, lower is better 1 · 22 of 24 measured 0.0% 2.4%
Claims to check% of products, lower is better 16 · 19 of 24 measured 0.6% 1.2%
Claims to check · sales brief% of products, lower is better 15 · 18 of 24 measured 1.2% 3.6%
Conflicts caught% of conflicts, higher is better 1 · 1 of 24 measured 100.0% 100.0%
Content quality% of checks, higher is better 18 · 20 of 24 measured 95.6% 95.3%
Content quality · sales brief% of checks, higher is better 15 · 19 of 24 measured 96.3% 94.8%
Decision accuracy% of decisions, higher is better 17 · 18 of 24 measured 95.6% 94.9%
Failed outputs% of products, lower is better 1 · 1 of 24 measured 0.0% 0.0%
Failed outputs · sales brief% of products, lower is better 1 · 1 of 24 measured 0.0% 0.0%
Field accuracy% of missing fields, higher is better 22 · 10 of 24 measured 91.0% 93.7%
Invented values% of filled values, lower is better 8 · 13 of 24 measured 0.8% 1.7%
Missing UK information% of products, lower is better 1 · 1 of 24 measured 0.0% 0.0%
Missing UK information · sales brief% of products, lower is better 1 · 1 of 24 measured 0.0% 0.0%
Not findable% of products, lower is better 22 · 5 of 24 measured 11.9% 3.6%
Not findable · sales brief% of products, lower is better 23 · 7 of 24 measured 10.7% 2.4%
Publish-ready listings% of products, higher is better 16 · 19 of 24 measured 47.0% 40.5%
Publish-ready listings · sales brief% of products, higher is better 14 · 21 of 24 measured 20.2% 8.3%
Time per productseconds, lower is better 12 · 3 of 24 measured 11.0 6.70
Unsupported claimsclaims per product, lower is better 19 · 21 of 24 measured 1.20 1.70
Unsupported claims% of products, lower is better 16 · 20 of 24 measured 32.1% 44.6%
Unsupported claims · sales briefclaims per product, lower is better 15 · 22 of 24 measured 2.46 4.01
Unsupported claims · sales brief% of products, lower is better 15 · 23 of 24 measured 70.2% 85.7%
Wrong attributes% of products, lower is better 16 · 13 of 24 measured 19.6% 17.9%
Wrong attributes · sales brief% of products, lower is better 12 · 21 of 24 measured 18.5% 22.0%
Wrong category or variant% of products, lower is better 1 · 2 of 24 measured 0.0% 0.6%
Wrong category or variant · sales brief% of products, lower is better 1 · 3 of 24 measured 0.0% 1.2%
DeckBench measured by Spring Prompt · 14 results
Caveat dropped% of tasks, lower is better 12 · 12 of 24 measured 16.7% 16.7%
Clean layout% of tasks, higher is better 6 · 20 of 24 measured 66.7% 16.7%
Design quality% of the maximum, higher is better 14 · 9 of 24 measured 61.1% 68.5%
Draft figure quoted% of tasks, lower is better 12 · 19 of 24 measured 33.3% 50.0%
Findings missing% of tasks, lower is better 17 · 1 of 24 measured 16.7% 0.0%
Head-to-head win rate% of comparisons, higher is betterThe rating weighs each win by how strong the other deck was; the win rate counts wins against whichever decks a model happened to meet, so the two can disagree. 11 · 14 of 24 measured 65.8% 53.3%
Layout defects% of tasks, lower is better 6 · 20 of 24 measured 33.3% 83.3%
Misleading metric used% of tasks, lower is better 22 · 1 of 24 measured 16.7% 0.0%
Presentable decks% of tasks, higher is better 5 · 12 of 24 measured 33.3% 0.0%
Recommendation late or wrong% of tasks, lower is better 13 · 9 of 24 measured 33.3% 16.7%
Slides needing work% of tasks, lower is better 2 · 16 of 24 measured 16.7% 66.7%
Time per deckseconds, lower is better 5 · 7 of 24 measured 62.1 73.0
Unsupported claims% of tasks, lower is better 17 · 11 of 24 measured 33.3% 16.7%
Unsupported numbers% of tasks, lower is better 20 · 1 of 24 measured 16.7% 0.0%
ROASBench measured by Spring Prompt · 6 results
Consistency scorescore out of 100, higher is better 21 · 15 of 24 measured 10.6 20.2
Contribution profitsimulated US dollars, higher is better 20 · 10 of 24 measured $32,146 $585,572
Cost of a runUS dollars, lower is better 4 · 8 of 24 measured $0.0313 $0.0799
Months over budgetmonths of 12, lower is better 1 · 1 of 24 measured 0 0
Planning scorescore out of 100, higher is better 13 · 20 of 24 measured 54.8 54.3
Return on ad spendprofit per $1 spent, higher is better 20 · 12 of 24 measured $0.03 $0.44
SurveyBench measured by Spring Prompt · 17 results
Head-to-head win rate% of comparisons, higher is betterThe rating weighs each win by how strong the other analysis was; the win rate counts wins against whichever analyses a model happened to meet, so the two can disagree. 4 · 5 of 13 measured 65.0% 60.2%
Leading or double-barrelled questions% of tasks, lower is better 4 · 3 of 13 measured 33.3% 11.1%
Mistaken next steps% of tasks, lower is better 5 · 1 of 13 measured 22.2% 0.0%
Numbers right% of answers, higher is better 1 · 1 of 13 measured 100.0% 100.0%
Objectives unanswerable% of tasks, lower is better 1 · 7 of 13 measured 0.0% 11.1%
Precision ignored% of tasks, lower is better 1 · 1 of 13 measured 0.0% 0.0%
Research scorepoints of 100, higher is better 5 · 4 of 13 measured 90.2 90.9
Sound research% of tasks, higher is better 5 · 3 of 13 measured 11.1% 33.3%
Stakeholder's view presumed% of tasks, lower is better 1 · 1 of 13 measured 0.0% 0.0%
Survey plan scorepoints of 100, higher is better 3 · 4 of 13 measured 94.5 92.5
Survey structure% of tasks, lower is better 7 · 10 of 13 measured 22.2% 33.3%
Time per taskseconds, lower is better 7 · 6 of 12 measured 147 134
Traps handled% of traps, higher is better 4 · 5 of 13 measured 94.2% 91.3%
Traps missed% of tasks, lower is better 2 · 5 of 13 measured 22.2% 44.4%
Unsupported findings% of tasks, lower is better 7 · 4 of 13 measured 77.8% 44.4%
Wrong numbers% of tasks, lower is better 1 · 1 of 13 measured 0.0% 0.0%
Wrong recommendation% of tasks, lower is better 3 · 3 of 13 measured 11.1% 11.1%
Artificial Analysis reported by Artificial Analysis · 4 results
Long-context reasoning (AA-LCR)% of questions, higher is better 19 · 19 of 239 measured 82.7%max reasoning 82.7%max reasoning
Output speedtokens per second, higher is better 10 · 15 of 78 measured 240max reasoning 212max reasoning
SciCode% of problems, higher is better 26 · 24 of 119 measured 55.0%max reasoning 55.9%max reasoning
Time to first answer tokenseconds, lower is better 40 · 46 of 78 measured 6.41low reasoning 10.5max reasoning

Quick answers

Is Claude Haiku 5.5 better than DeepSeek-V4.1-Flash-1017?

They score about the same, so pick Claude Haiku 5.5: it costs 22% less per product listing on CatalogBench.

Which is cheaper, Claude Haiku 5.5 or DeepSeek-V4.1-Flash-1017?

Claude Haiku 5.5 is cheaper to run: $0.001 against $0.002 per product listing on CatalogBench (22% less).

Which is faster, Claude Haiku 5.5 or DeepSeek-V4.1-Flash-1017?

Claude Haiku 5.5 writes about 240 tokens a second on its usual API, against 212 for DeepSeek-V4.1-Flash-1017 (Artificial Analysis).

Which is better for product listings, Claude Haiku 5.5 or DeepSeek-V4.1-Flash-1017?

Claude Haiku 5.5 ranks 14 of 24 models on sale for turning a sparse product feed and photos into listings that can go live, against 21 for DeepSeek-V4.1-Flash-1017.

Which is better for decks from an analysis, Claude Haiku 5.5 or DeepSeek-V4.1-Flash-1017?

Claude Haiku 5.5 ranks 11 of 24 models on sale for turning a finished analysis into a deck you could present as it is, against 12 for DeepSeek-V4.1-Flash-1017.

Which is better for user surveys, Claude Haiku 5.5 or DeepSeek-V4.1-Flash-1017?

Claude Haiku 5.5 ranks 4 of 13 models on sale for planning a user survey and reading its results without being misled, against 5 for DeepSeek-V4.1-Flash-1017.

Which is better for marketing planning, Claude Haiku 5.5 or DeepSeek-V4.1-Flash-1017?

DeepSeek-V4.1-Flash-1017 ranks 11 of 24 models on sale for planning a year of ad spend without overspending, against 22 for Claude Haiku 5.5.

Which has the bigger context window, Claude Haiku 5.5 or DeepSeek-V4.1-Flash-1017?

DeepSeek-V4.1-Flash-1017: 1,048,576 tokens, against 1,000,000 for Claude Haiku 5.5.

Run Claude Haiku 5.5 and DeepSeek-V4.1-Flash-1017 on your own prompt

Benchmarks aren't your data. Try both side by side in the playground, with the cost of every answer.