Compare / Claude Haiku 5.5 vs GLM-5.3
Claude Haiku 5.5 vs GLM-5.3
Which is cheaper, which is more capable, and which does better at each kind of work, from 21 results on 3 sources that measured both models.
Results as of 8 October 2026 (catalogue release 2026-10-08-4199ce0620fe).
Claude Haiku 5.5 or GLM-5.3? The short answer
Pick Claude Haiku 5.5: it scores higher (Spring Prompt overall 44 against 38) and costs less.
- Spring Prompt overall: Claude Haiku 5.5 44, GLM-5.3 38 (out of 100; how the score works).
- Claude Haiku 5.5 is cheaper to run: $0.002 against $0.016 per game of bullet chess on BulletBench (8.1 times less).
- GLM-5.3 scores higher on the Artificial Analysis Intelligence Index: 44.8 against 43.4.
- Claude Haiku 5.5 writes faster: 235 tokens a second against 76.
- Claude Haiku 5.5 is newer: released 7 Oct 2026, against 14 Aug 2026 for GLM-5.3.
- On our own benchmarks, on the results both models have: GLM-5.3 does better for marketing planning.
- On third-party benchmarks, on the results both models have: GLM-5.3 does better for agents and tool use.
At a glance
| Claude Haiku 5.5 | GLM-5.3 | |
|---|---|---|
| Price per million tokens | $0.10 in · $0.50 out | $1.40 in · $4.40 out |
| Blended (3 in : 1 out) | $0.20 | $2.15 |
| Cheapest host, blended | – | $0.65 (Novita, FP8) |
| Cost per game of bullet chess (BulletBench) | $0.002 | $0.016 |
| Cached input, per million | – | $0.26 cached input |
| Intelligence Index | 43.4 | 44.8 |
| Spring Prompt overall | 44 | 38 |
| Output speed, tokens a second | 235 | 76 |
| Context window | 1,000,000 tokens | 1,048,576 tokens |
| Released | 7 Oct 2026 (newer) | 14 Aug 2026 |
| Weights | Closed | Open |
| Developer based in | the US | China |
Prices are the developer's list price where we have read it, otherwise the typical host on OpenRouter; see every model's price. Intelligence and speed from Artificial Analysis.
Which is better for what
Each model's rank among models available today, for each kind of work, from our own benchmarks and licensed sources. The better rank is in green.
| Use case | Claude Haiku 5.5 | GLM-5.3 |
|---|---|---|
| Product listingsTurning a sparse product feed and photos into listings that can go live | 11 of 20 | not measured |
| Decks from an analysisTurning a finished analysis into a deck you could present as it is | 10 of 19 | not measured |
| User surveysPlanning a user survey and reading its results without being misled | 3 of 8 | not measured |
| Marketing planningPlanning a year of ad spend without overspending | 17 of 19 | 16 of 19 |
| Agents and tool useMulti-step tasks with tools: support desks, coding agents, function calls | 20 of 164 | 11 of 164 |
| Professional workReal tasks from banking, consulting and law, business documents and freelance projects | not measured | 15 of 51 |
| Reasoning and knowledgeHard questions across science, maths and general knowledge | 19 of 198 | 25 of 198 |
| WritingWhat people prefer in blind comparisons, and judged writing quality | not measured | 23 of 188 |
| Sticking to the factsSummarising without inventing things, and factual answers | not measured | 53 of 152 |
| Speed under pressureGood decisions against a real clock (fast chess) | 15 of 22 | 19 of 22 |
From our research
Every shared result
Each model's best result on every measure both have, grouped by benchmark, with the setting that produced it. The headline measures of each benchmark come first; the rest are under "Show all". Green marks the better value; where a source reports ranges that overlap, neither is marked.
| Measure | Claude Haiku 5.5 | GLM-5.3 |
|---|---|---|
| BulletBench measured by Spring Prompt · 3 results | ||
| Cost per game · Bullet 60sUS dollars, lower is better | $0.0019no reasoning | $0.0156 |
| Ladder Elo · Bullet 60sladder Elo, higher is better | 310no reasoning | 33 |
| Games lost on time · Bullet 60s% of games, lower is better | 37.5%no reasoning | 83.3%low reasoning |
| ROASBench measured by Spring Prompt · 3 results | ||
| Overall scorescore out of 100, higher is better | 24.1 | 24.8 |
| Audience scorescore out of 100, higher is better | 48.4 | 51.0 |
| Business scorescore out of 100, higher is better | 13.5 | 12.9 |
| Artificial Analysis reported by Artificial Analysis · 3 results | ||
| Artificial Analysis Intelligence Indexindex score, higher is better | 43.4max reasoning | 44.8max reasoning |
| Humanity's Last Exam% of questions, higher is better | 44.4%max reasoning | 42.3%max reasoning |
| Terminal-Bench 4.0% of tasks, higher is better | 32.8%max reasoning | 41.9%max reasoning |
Show all 21 results (12 more)
| Measure | Claude Haiku 5.5 | GLM-5.3 |
|---|---|---|
| BulletBench measured by Spring Prompt · 2 results | ||
| Invalid moves · Bullet 60s% of moves, lower is better | 0.0%no reasoning | 0.0% |
| Median move time · Bullet 60smilliseconds, lower is better | 1.7 sno reasoning | 1.6 slow reasoning |
| ROASBench measured by Spring Prompt · 6 results | ||
| Consistency scorescore out of 100, higher is better | 10.6 | 14.8 |
| Contribution profitsimulated US dollars, higher is better | $32,146 | $9,718 |
| Cost of a runUS dollars, lower is better | $0.0313 | $0.13 |
| Months over budgetmonths of 12, lower is better | 0 | 0 |
| Planning scorescore out of 100, higher is better | 54.8 | 51.7 |
| Return on ad spendprofit per $1 spent, higher is better | $0.03 | $0.01 |
| Artificial Analysis reported by Artificial Analysis · 4 results | ||
| Long-context reasoning (AA-LCR)% of questions, higher is better | 82.7%max reasoning | 79.7%max reasoning |
| Output speedtokens per second, higher is better | 235max reasoning | 76.3low reasoning |
| SciCode% of problems, higher is better | 55.0%max reasoning | 59.0%max reasoning |
| Time to first answer tokenseconds, lower is better | 5.08low reasoning | 29.0low reasoning |
Quick answers
Is Claude Haiku 5.5 better than GLM-5.3?
Pick Claude Haiku 5.5: it scores higher (Spring Prompt overall 44 against 38) and costs less.
Which is cheaper, Claude Haiku 5.5 or GLM-5.3?
Claude Haiku 5.5 is cheaper to run: $0.002 against $0.016 per game of bullet chess on BulletBench (8.1 times less).
Which is faster, Claude Haiku 5.5 or GLM-5.3?
Claude Haiku 5.5 writes about 235 tokens a second on its usual API, against 76 for GLM-5.3 (Artificial Analysis).
Run Claude Haiku 5.5 and GLM-5.3 on your own prompt
Benchmarks aren't your data. Try both side by side in the playground, with the cost of every answer.